Blender Simple Particle Effect Lab 0.71(Geo Node)
I noted that B4.5 had a FPS drop in a larger scale geometry node groups compared to B4.4,
we had to wait Blender 4.5X to fix this problem,
In this case, I suggest going back to B4.4 as working platform till it fix!
V0.71 Hot Fix:
- Fixed FaceEmitterMode Normal vector issue
V0.7 Huge Update !!
- Global transform mode remake(everything correct now)
- Target mode remake (everything correct now !)
- Default Emitter/Particle model,+ related option !!
- Auto pick when Emitter/Particle is empty (pick emitter/particle object its no long a must now)
- Convert to mesh support!
- Check the "Tick Here before Concert to Mesh" Option than you can covert the system to mesh now!
- P.S. need to update the old shader "NAge" Node Type to geometry (Please check the V2 shader)
- Check the "Tick Here before Concert to Mesh" Option than you can covert the system to mesh now!
- "ExtraCustomAttribute" Option for extra use case
- Better organize with Panels!
In developing Blender Simple Particle system
base on geometry nodes,
aim to create simple particle effects within blender
without compositing in other software.
T4QSimplePat_0.4 User Manual(Will update soon!):
https://docs.google.com/document/d/1fkw8oPczqmi_-L6N443grdNTAeHFbVZ9r7MLpO08fTg/edit?usp=sharing
- 7 sample included
- On/Off control is available in real-time
p.s. It is possible if there are still bugs and glitches, I'll keep enhance it.
New Version: Blender 4.3
Old Version: Blender 3.6 LTS +, Blender 4.0, Blender 4.1, Blender 4.2